Personally I feel prototyping is an important part of the design process. It helps you get your feel for the idea down as well as getting the possible problems you might encounter out in the open right at the start. What seems to happen and what I feel makes a good game or a bad game is the prototyping that is involved. What it does is bring things to light like if the idea will be a problem to make or to complicated. This also really irons out the game mechanics so that you kind of have a base idea of how the game will play.
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