Okay well I agree with the fact that there are too many things at times. He really gets into some really good points I have my minor in psychology so it makes a lot of sense that it is good to limit the amount of decisions that a person has to make because after you get to higher and higher you really will start to feel overwhelmed. For example when you try to remember a phone number from your head you for the most part remember the first seven numbers and the last two are always tough to remember. But for people that have been desensitized by many games that are giving way to many choices well they become accustom to it and it does not really bother them that much. But just because some people are able to handle it does not mean every game should be like that. The games do need to be more simple based some of the most memorable games are the simplest tetris, pac-man both super simple games. But just because you should limit the choices that doesn’t mean you have to sacrifice on the game. Just take an unneeded choice out. To make what I would feel as one of the better games is one that is extremely cleverly designed to keep around the magic seven numbers. As for some games like this I would say the game Oblivion is a good example. When you are fighting you have really a few decisions magic, melee, or ranged, then attack that only four decisions that you have to worry about. Then when you aren’t fighting its watch for enemy, buy goods, sell goods, find quest, complete quest. That is it so it has got simple decisions that you should make and that’s it nothing to complicated.
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